Session 24 (Vanedir)
We start by going back in time to find Durnivir back where we were tracking the weretiger
He finds himself at a betting shop (to bet ted's)
We never see him again
But actually there's an irish satyr that ropes durnivir into placing a bet
Durnivir murders him in one blow with Sorrin for no apparent reason
Turns him into a blood eagle
Robs him of emeralds and 79 gold; emeralds are magical
They're from Sorrin's land
Bloodies the hands of the zoned out slot machine player and walks out
Walks out into a stampede from the direction of the barracks
Grabs the wood elf head off the stage and joins us in the barracks
Ventriloquisting the head as he enters
We talk with Charles
He mentions they found the wereboar in the junction in the sewers
One tunnel on that junction smelt strongly of food
A couple of sleeping areas
One that looked like a makeshift animal pen
A small training area
One into a heavily trapped building
Owned by PTO
We retrieve the amulet from charles
We go to investigate the street where the guards were murdered
Every shop on the street is still in business
The murder happened outside a butchers
B'Rock smells blood and sees faint bloody footprints
The prints lead into the butchers, then behind the counter.
There's predictably a lot of blood
There's a dwarf behidn the counter, blind in one eye, milky white
Ask him for a bone for the dog, he turns around to grab one
Activate the talisman, he becomes a wereboar
We haven't rested
Oops
He swings a maul twice and dies without doing anything else
That's good
Nothing much of note in the front of the shop
In the back of the shop, we find some humanoid bodies
b'rock locks the front
Inside one of the cupboards, lots of clothing
Commoners clothing mostly
A piece of paper inside the cupboard with days of the week and times on them
At the top it says "when to take to squeaky cleaner"
Next time is in 2 days time at 10am
There was one today as well at 10am
This is the name of a shop on the same street
There's also a freezer room
One body has a tattoo, a sailor's tattoo of an anchor and banner, writing "siren's call"
There's a back door to the back alley
Katerina sends the hawk to deliver a note to Charles
We take a short rest while we wait for him
Charles appears to clean up the shop
We go over to the cleaners to take a look
Zap the first person that speaks to us with the amulet, she's also a wereboar
Enter combat
Mauls swinging
Also durnivir smacking vanedir in the back of the head
We eventually kill them both, though it was a bit more dangerous this time
The last one tried to escape but got crushed under her own maul
We investigate the back of the shop
A bloody tub
Another two note on the back wall
One says "deliveries for frocks and jocks", calendar, delivery date is tomorrow
Other one says "delivery to shinies and pretties", next day delivery
There are things to loot, but Rob hasn't planned that yet so we will get them next session
END SESSION