Session 10 (Vanedir)
We continue from the morning
Nilus enters the tavern with a limp
Stinks a bit, some glitter, a lot of stuff
The news is broken that pernus is dead
Nilus doesn't take it well
He takes the armour
We plan to spend a day or to resting from our several days of travelling and fighting
Then travel back with him to Barthon
Durnivir sneaks into the cellar
Sorrin says the emerald is in a basement
Not this basement though
Sneaks back up
Two guards show up
A tall Triton and a short Tabaxi
The walk over to Nilus seeing his back
They need to take him to the council
So we go to see the council
Headed deeper into the city, past more and more affluent areas
Within the inner walls, we see a ruined tower
A large building with intricate stained glass windows depicting events in history
A castle-ish building, standing above everything, sturdily built, a military fortress
Katerina steals a pocketwatch from a civilian nearby
On an arch we pass through, we see an elf, a human, and a dwarf
The elf is Pete
There are plaques naming the three of them at the bottom of each statue
The Human is called Liam
The Dwarf is Dalavir
We approach a courtyard, huge, full of people, people who are dressed more modestly than the affluent areas we passed through.
The Council is within a mountain?
But carved out, so the sky is visible above once you pass through the arch
The council building is wide and short, with pillars outside it
Pure white, no real ornament upon it, quite plain
The Trystofnandi
The Unified Library of All Races
A large building carved from the mountain itself
Multi tiered
To the left as we enter
On the right, carved columns, holding up an intricate roof
A pantheon of every deity
The statuette picked up from the bandit cave does not resemble any of them.
Elf, dwarf, human deities in the back center, with the deities of all the other unified races surrounding.
We proceed into the council building, which contains an ampitheatre-like setup
5 chairs in particular raised above the rest
A halfling, a human, a dwarf, an elf, and a dragonborn seated in them
All of the other seats are filled with officials of some type
Stout Halfling - Felix Fartread, in farm clothes.
Human - Steven Corton, In plate with more ornamentation/honours upon it. High ranking in the guard. Bald, chinstrap beard.
Mountain Dwarf - Boldron Firehands, Dressed akin to a smith. Dark hair, wrinkled forehead, stripes of grey in his beard
High Elf - Felonaire, dressed plainly
Silver Dragonborn - Calyx Calmtongue, dressed smart
Nilus is presented to the council, and the room goes silent
Steven frowns, Boldron and Calyx look thoughtful
Felonaire speaks first
Thanking him for returning the funds paid for the reconstruction of the city
However, some of the funds were missing; several thousand gold pieces, multitude of gems, a third or so.
Questioning on the missing gold
All five appeared on the contract detailing the contents of the chest
But no other dodgy contracts
Vanedir speaks up on Nilus' behalf, presenting the evidence to the council
There is some discourse
We may be on track to look into the missing funds
Steven: "I did not want them in my city - our city"
Negotiations on payment for the job
Magical gear on success??
Nilus will remain under our protection
The session concludes
Boldron and Felix go off together
Steven hears about herb for the first time, and runs off to find out what's going on
Also to give orders to his trusted lieutenants to look into corrupt guards outside Nealonus
As people start to leave, Mahala notices some councilmembers who seemed worried when the dodgy dealings involving the bandits came to light, and tails them when she sees them go to leave.
They go past the library, towards a smaller archway which is guarded
Mahala cannot follow - Goes to the middle ring of the city, the crafts quarter.
Mahala social engineers them into getting information about the area
And heading through - friends with John the guard now.
The crafts quarter has far more wooden buildings, the few stone ones are the smithys
Sees the dodgy councilmen go down a dead end alley and disappear
Stakes the place out for a while at a glassblowers opposite the alley
Is trapped in a conversation with an autistic glassblowing savant
Back in the council room:
About 4500 gold pieces missing, alongside 1000 gold worth of gemstones.
On retrieval of said gold and gems, a reward of 1000 gold split between the five of us. As well as this, magical items to be bestowed upon us.
A sentinel shield, a decanter of endless water, an umbrella of featherfall, any light armour or crossbow, and an unbreakable pickling jar (possibly with a feather duster included)
We'll also receive a badge with the crest of the city - a marshall badge
We'll have to receive the badges from Steven at the Nealonus central barracks.
Also hand over the draconic diary to Calyx
Request copies and summaries of all papers and evidence handed over.
We leave the court - Katerina goes to sell the stolen pocketwatch Vanedir heads to retrieve the badges from Steven Durnivir stays around the central area with B'Rock